Games in DOS

Jeff Pack, Brown University '99 (English 112, 1996)

The greater memory and increased storage of the PC (in comparison to the Apple II) allowed for bigger and ideally better games. (Whether they really are better is debatable). This time period (approximately 1987-1991) bore such memorable games as Ultima VI, King's Quest V, and Wing Commander. Of course, it also saw some of the more ignominous flops of software history, as more and more software producers recognized the market. (Nowadays, the increased availability of shareware and the increasing costs of producing "cinematic" games has weeded out some of the worst.)

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