Again, Nell demonstrates one of the many flaws inherent to his argument.
In this case, he claims that all aspects of the entertainment industry lack
any sort of response demand. He is completely
disregarding the entire gaming industry, and specific to my argument, the
computer and video gaming industry. In addition to being pitted against
an opponent, one of the most fundamental desires of the video game junkie
is to be king of the hill, number one on the sacred list of Best Players.
Furthermore, he neglects to mention the abundance of puzzle-based computer
games which base their appeal most simply in their ability to engross, through
the mind-numbing efforts required to complete them.
Myst is such an example.